本帖最后由 951323 于 2021-11-11 18:47 编辑
- <!DOCTYPE html>
- <html>
- <head>
- <meta charset="utf-8">
- <title>流星雨</title>
- <script>
- var context;
- var arr = new Array();
- var starCount = 800;
- var rains = new Array();
- var rainCount = 20;
- function init() {
- var stars = document.getElementById("stars");
- windowWidth = window.innerWidth; //当前的窗口的高度
- stars.width = windowWidth;
- stars.height = window.innerHeight;
- context = stars.getContext("2d");
- }
- //创建一个星星对象
- var Star = function () {
- this.x = windowWidth * Math.random();//横坐标
- this.y = 5000 * Math.random();//纵坐标
- this.text = ".";//文本
- this.color = "white";//颜色
- this.getColor = function () {
- var _r = Math.random();
- if (_r < 0.5) {
- this.color = "#333";
- } else {
- this.color = "white";
- }
- }
- //初始化
- this.init = function () {
- this.getColor();
- }
- //绘制
- this.draw = function () {
- context.fillStyle = this.color;
- context.fillText(this.text, this.x, this.y);
- }
- }
- //画月亮
- function drawMoon() {
- var moon = new Image();
- moon.src = "./images/moon.jpg"
- context.drawImage(moon, -5, -10);
- }
- //页面加载的时候
- window.onload = function () {
- init();
- //画星星
- for (var i = 0; i < starCount; i++) {
- var star = new Star();
- star.init();
- star.draw();
- arr.push(star);
- }
- //画流星
- for (var i = 0; i < rainCount; i++) {
- var rain = new MeteorRain();
- rain.init();
- rain.draw();
- rains.push(rain);
- }
- drawMoon();//绘制月亮
- playStars();//绘制闪动的星星
- playRains();//绘制流星
- }
- //星星闪起来
- function playStars() {
- for (var n = 0; n < starCount; n++) {
- arr[n].getColor();
- arr[n].draw();
- }
- setTimeout("playStars()", 100);
- }
- /*流星雨开始*/
- var MeteorRain = function () {
- this.x = -1;
- this.y = -1;
- this.length = -1;//长度
- this.angle = 30; //倾斜角度
- this.width = -1;//宽度
- this.height = -1;//高度
- this.speed = 1;//速度
- this.offset_x = -1;//横轴移动偏移量
- this.offset_y = -1;//纵轴移动偏移量
- this.alpha = 1; //透明度
- this.color1 = "";//流星的色彩
- this.color2 = ""; //流星的色彩
- /****************初始化函数********************/
- this.init = function () //初始化
- {
- this.getPos();
- this.alpha = 1;//透明度
- this.getRandomColor();
- //最小长度,最大长度
- var x = Math.random() * 80 + 150;
- this.length = Math.ceil(x);
- // x = Math.random()*10+30;
- this.angle = 30; //流星倾斜角
- x = Math.random() + 0.5;
- this.speed = Math.ceil(x); //流星的速度
- var cos = Math.cos(this.angle * 3.14 / 180);
- var sin = Math.sin(this.angle * 3.14 / 180);
- this.width = this.length * cos; //流星所占宽度
- this.height = this.length * sin;//流星所占高度
- this.offset_x = this.speed * cos;
- this.offset_y = this.speed * sin;
- }
- /**************获取随机颜色函数*****************/
- this.getRandomColor = function () {
- var a = Math.ceil(255 - 240 * Math.random());
- //中段颜色
- this.color1 = "rgba(" + a + "," + a + "," + a + ",1)";
- //结束颜色
- this.color2 = "black";
- }
- /***************重新计算流星坐标的函数******************/
- this.countPos = function ()//
- {
- //往左下移动,x减少,y增加
- this.x = this.x - this.offset_x;
- this.y = this.y + this.offset_y;
- }
- /*****************获取随机坐标的函数*****************/
- this.getPos = function () //
- {
- //横坐标200--1200
- this.x = Math.random() * window.innerWidth; //窗口高度
- //纵坐标小于600
- this.y = Math.random() * window.innerHeight; //窗口宽度
- }
- /****绘制流星***************************/
- this.draw = function () //绘制一个流星的函数
- {
- context.save();
- context.beginPath();
- context.lineWidth = 1; //宽度
- context.globalAlpha = this.alpha; //设置透明度
- //创建横向渐变颜色,起点坐标至终点坐标
- var line = context.createLinearGradient(this.x, this.y,
- this.x + this.width,
- this.y - this.height);
- //分段设置颜色
- line.addColorStop(0, "white");
- line.addColorStop(0.3, this.color1);
- line.addColorStop(0.6, this.color2);
- context.strokeStyle = line;
- //起点
- context.moveTo(this.x, this.y);
- //终点
- context.lineTo(this.x + this.width, this.y - this.height);
- context.closePath();
- context.stroke();
- context.restore();
- }
- this.move = function () {
- //清空流星像素
- var x = this.x + this.width - this.offset_x;
- var y = this.y - this.height;
- context.clearRect(x - 3, y - 3, this.offset_x + 5, this.offset_y + 5);
- // context.strokeStyle="red";
- // context.strokeRect(x,y-1,this.offset_x+1,this.offset_y+1);
- //重新计算位置,往左下移动
- this.countPos();
- //透明度增加
- this.alpha -= 0.002;
- //重绘
- this.draw();
- }
- }
- //绘制流星
- function playRains() {
- for (var n = 0; n < rainCount; n++) {
- var rain = rains[n];
- rain.move();//移动
- if (rain.y > window.innerHeight) {//超出界限后重来
- context.clearRect(rain.x, rain.y - rain.height, rain.width, rain.height);
- rains[n] = new MeteorRain();
- rains[n].init();
- }
- }
- setTimeout("playRains()", 2);
- }
- /*流星雨结束*/
- </script>
- <style type="text/css">
- body {
- background-color: black;
- }
- body, html {
- width: 100%;
- height: 100%;
- overflow: hidden;
- }
- </style>
- </head>
- <body>
- <canvas id="stars"></canvas>
- </body>
- </html>
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